Multi-agent Monte Carlo Go

  • Authors:
  • Leandro Soriano Marcolino;Hitoshi Matsubara

  • Affiliations:
  • Future University of Hakodate, Hakodate, Japan;Future University of Hakodate, Hakodate, Japan

  • Venue:
  • The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
  • Year:
  • 2011

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Abstract

In this paper we propose a Multi-Agent version of UCT Monte Carlo Go. We use the emergent behavior of a great number of simple agents to increase the quality of the Monte Carlo simulations, increasing the strength of the artificial player as a whole. Instead of one agent playing against itself, different agents play in the simulation phase of the algorithm, leading to a better exploration of the search space. We could significantly overcome Fuego, a top Computer Go software. Emergent behavior seems to be the next step of Computer Go development.