Information state and dialogue management in the TRINDI dialogue move engine toolkit
Natural Language Engineering
PARADISE: a framework for evaluating spoken dialogue agents
ACL '98 Proceedings of the 35th Annual Meeting of the Association for Computational Linguistics and Eighth Conference of the European Chapter of the Association for Computational Linguistics
The RavenClaw dialog management framework: Architecture and systems
Computer Speech and Language
The role of spoken language dialogue interaction in intelligent environments
Journal of Ambient Intelligence and Smart Environments
Human-computer interaction in next generation ambient intelligent environments
Intelligent Decision Technologies - Special issue on knowledge-based environments and services in human-computer interaction
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Undoubtedly one of the key factors of a computed world, are the interfaces users ought to use. In this paper we present the adaptive spoken dialogue manager OwlSpeak to provide a spoken interface to a computed world, in our case to an Intelligent Environment. The most important feature of the dialogue manager is its ability to pause, resume, and to switch between more than one interactive task, which is a prerequisite to provide adaptive spoken dialogues. Especially within Intelligent Environments it is necessary to modify the status of an interface depending on the changing contexts of the environment and on the actual requirements the user may have. We present the implementation and evaluation of OwlSpeak as part of an existing Intelligent Environment that can be used by real subjects and show how multitasking can be utilised to cope with an adaptive speech interface.