Embroidery modeling and rendering in real time

  • Authors:
  • Xinling Chen;Michael McCool;Asanobu Kitamoto

  • Affiliations:
  • University of Waterloo;Intel/University of Waterloo;National Institute of Informatics, Japan

  • Venue:
  • ACM SIGGRAPH 2011 Studio Talks
  • Year:
  • 2011

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Abstract

Many non-photorealistic rendering algorithms have been developed recently that simulate different traditional artistic styles including painting, mosaics, and stippling. However, there is at least one more traditional approach to rendering images non-photorealistically: embroidery. Embroidery creates images by stitching threads of different colours into a base cloth. In free hand embroidery, many different stitch styles are possible and stitches can be placed relatively freely on the surface.