Embroidery modeling and rendering in real time

  • Authors:
  • Xinling Chen;Michael McCool;Asanobu Kitamoto

  • Affiliations:
  • University of Waterloo;Intel/University of Waterloo;National Institute of Informatics, Japan

  • Venue:
  • ACM SIGGRAPH 2011 Posters
  • Year:
  • 2011

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Abstract

Many non-photorealistic rendering algorithms have been developed recently that simulate different traditional artistic styles including painting, mosaics, and stippling. However, there is at least onemore traditional approach to rendering images non-photorealistically: embroidery. Embroidery creates images by stitching threads of different colours into a base cloth. In free hand embroidery, many different stitch styles are possible and stitches can be placed relatively freely on the surface.