SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
ACM SIGGRAPH Asia 2010 papers
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We describe the integration of heterogeneous participating media into our production ray tracer. We specifically focus on the problem of computing the lighting without incurring a quadratic number of shader evaluations. The main difficulty in rendering volumes comes from the inability to analytically importance sample the transmission term: [EQUATION]