Realistic modeling of bird flight animations
ACM SIGGRAPH 2003 Papers
Simulating biped behaviors from human motion data
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2010 papers
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Natural motion of living creatures such as human and animals has generated widespread interest in computer animation field. Many film and game industries want to present these virtual creatures on their products and exhibit natural and realistic motions as much as possible. Among them, flying animals such as birds have been particularly focused on because of their special condition moving in flight. Because they move in the sky with its wings and their motions are affected by subtle air flow, the principle for generating flying behavior has to be completely different from that for creating biped human's or quadruped animal's locomotion behavior.