Game theoretical applications for multi-agent systems

  • Authors:
  • Parag C. Pendharkar

  • Affiliations:
  • Information Systems, School of Business Administration, Penn State Harrisburg, 777 West Harrisburg Pike, Middletown, PA 17057, United States

  • Venue:
  • Expert Systems with Applications: An International Journal
  • Year:
  • 2012

Quantified Score

Hi-index 12.05

Visualization

Abstract

We consider game-theoretic principles for design of cooperative and competitive (non-cooperative self-interested) multi-agent systems. Using economic concepts of tatonnement and economic core, we show that cooperative multi-agent systems should be designed in games with dominant strategies that may lead to social dilemmas. Non-cooperative multi-agent systems, on the other hand, should be designed for games with no clear dominant strategies and high degree of problem complexity. Further, for non-cooperative multi-agent systems, the number of learning agents should be carefully managed so that solutions in the economic core can be obtained. We provide experimental results for the design of cooperative and non-cooperative MAS from telecommunication and manufacturing industries.