Virtual-Reality Heritage Presentation at Ename
IEEE MultiMedia
Archeoguide: An Augmented Reality Guide for Archaeological Sites
IEEE Computer Graphics and Applications
Archeoguide: An Augmented Reality Guide for Archaeological Sites
IEEE Computer Graphics and Applications
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Mixing virtual and real scenes in the site of ancient Pompeii: Research Articles
Computer Animation and Virtual Worlds
Robust Pose Estimation from a Planar Target
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Review on Augmented Reality for Virtual Heritage System
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Cultural Heritage Layers: Integrating Historic Media in Augmented Reality
VSMM '09 Proceedings of the 2009 15th International Conference on Virtual Systems and Multimedia
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This paper presents an on-site tour guide using augmented reality in which past life is virtually reproduced and visualized at cultural heritage sites. In the tour guide, animated 3-D virtual characters are superimposed on the cultural heritage sites by visually tracking simple geometric primitives of the sites such as rectangles and estimating camera poses (positions and orientations) that can be considered as a tourist's viewpoints. Contextual information, such as a tourist's locations and profiles, is used to support personalized tour guides. In particular, the tourist's locations are obtained by visually recognizing wooden tablets of the cultural heritage sites. The prototype of the augmented reality tour guide was tested at Gangnyeongjeon and Gyotaejeon in Gyeongbokgung, which is a symbolic cultural heritage site in Korea and its user evaluation is discussed.