Social Perception and Steering for Online Avatars
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Animating Idle Gaze in Public Places
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Spontaneous Avatar Behavior for Human Territoriality
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Teaching Computers to Conduct Spoken Interviews: Breaking the Realtime Barrier with Learning
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Avatars in conversation: the importance of simulating territorial behavior
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
Spacing and orientation in co-present interaction
COST'09 Proceedings of the Second international conference on Development of Multimodal Interfaces: active Listening and Synchrony
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The way people behave in public places when selecting a seat should be of interest to anyone working with virtual people and environments such as in the simulation, movie, or games industry. This study, conducted in a café and a restaurant, was meant to gather information about this behaviour. In particular whether a behavioural pattern could be found and whether there is a notable difference in the behaviour of individuals and groups. The study found that specific behavioural patterns exist in these situations. These results lead to some guidelines for behaviour design as well as a model of seat selection based on utility. The model was implemented in the CADIA Populus Social Simulation engine.