Feeling and seeing: issues in force display
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Improving Contact Realism through Event-Based Haptic Feedback
IEEE Transactions on Visualization and Computer Graphics
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
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A force-feedback Phantom device, a custom-built vibrotactile dataglove, and embossed paper sheets are compared to detect different textures. Two types of patterns are used, one formed by different geometrical shapes, and the other with different grooves width. Evaluation shows that the vibrotactile dataglove performs better in the detection of textures where the frequency of tactile stimuli varies, and it is even useful to detect more complex textures.