Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Transferring color to greyscale images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
MPEG-4 Compatible Faces from Orthogonal Photos
CA '99 Proceedings of the Computer Animation
ACM SIGGRAPH 2003 Papers
A parametric model for human faces.
A parametric model for human faces.
Modeling and animating realistic faces from images
Modeling and animating realistic faces from images
Differential Coordinates for Interactive Mesh Editing
SMI '04 Proceedings of the Shape Modeling International 2004
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In this paper, we present a new method for 3D face texture stitching based on Differential Coordinates in which 3D texture patch from different face samples can be seamless stitched patch together. Usually, traditional stitching methods for geometric textures involve two works: stitching on shape and stitching on textures. None of them combine these two works. 3D face model is composed of two parts information: surface geometry and texture elements. A natural and realistic face model can be created by interactions between them. So, the approach presented in this paper can get good result. We demonstrate that our approach enables to edit texture elements while considering the shape of face sample.