A Programmable Particle System Framework for Shape Modeling
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
EasyMall - An Interactive Virtual Shopping System
FSKD '08 Proceedings of the 2008 Fifth International Conference on Fuzzy Systems and Knowledge Discovery - Volume 04
Underground coal mine monitoring with wireless sensor networks
ACM Transactions on Sensor Networks (TOSN)
Research on SVG-based Remote Visualization System of Digital Mine Information
ICCMS '09 Proceedings of the 2009 International Conference on Computer Modeling and Simulation
Real-time Simulation of Fireworks Based on GPU and Particle System
ETCS '09 Proceedings of the 2009 First International Workshop on Education Technology and Computer Science - Volume 01
Research on Using Cult3D and Java to Realize Virtual Assembly
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Interactive evolution of particle systems for computer graphics and animation
IEEE Transactions on Evolutionary Computation
A stylistic human motion editing system based on a subspace motion model
International Journal of Computer Applications in Technology
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Digital mining technology and software development are essential for informatization in China coal industry. We adopt .net3.0 platform and OpenGL graphics library to develop a system to simulate the process of ore's implosion and the process of ore's transportation. In order to implement these functions, the particle system principle and some physical algorithms are used in this system. Besides, other additional functions such as scenes navigating and data statistics are included. Experimental results show that this system can dynamic simulate excavation situations in different mines and has high application value.