Using prototypical objects to implement shared behavior in object-oriented systems
OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
OOPSLA '87 Conference proceedings on Object-oriented programming systems, languages and applications
The Xerox Star: A Retrospective
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Cognitive dimensions of notations
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A history-based macro by example system
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Tcl and the Tk toolkit
Directness and liveness in the morphic user interface construction environment
Proceedings of the 8th annual ACM symposium on User interface and software technology
Automatic inheritance hierarchy restructuring and method refactoring
Proceedings of the 11th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications
Presto: an experimental architecture for fluid interactive document spaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
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Reification, polymorphism and reuse: three principles for designing visual interfaces
AVI '00 Proceedings of the working conference on Advanced visual interfaces
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Side views: persistent, on-demand previews for open-ended tasks
Proceedings of the 15th annual ACM symposium on User interface software and technology
Recognizing creative needs in user interface design
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Variation in element and action: supporting simultaneous development of alternative solutions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SwingStates: adding state machines to the swing toolkit
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Sketchpad: a man-machine graphical communication system
AFIPS '63 (Spring) Proceedings of the May 21-23, 1963, spring joint computer conference
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Outils d'aide à la conception de rendus graphiques
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
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Graphical interactions that modify many objects at once have not been studied systematically. Based on contextual inquiries of designers, and on previous systems and work, we have identified the services required for an efficient interaction with multiple objects: set management, action management, and support for exploratory design. We present a number of interactions that provide a subset of the identified services, by relying on an improved property sheet. This work may enable designers to design more consistent and more powerful interactions.