On the recognition of digital circles in linear time
Computational Geometry: Theory and Applications
The linear time recognition of digital arcs
Pattern Recognition Letters
Fundamentals of surface voxelization
Graphical Models and Image Processing
Computer Aided Geometric Design
A linear algorithm for incremental digital display of circular arcs
Communications of the ACM
Computing Point/Curve and Curve/Curve Bisectors
Proceedings of the 5th IMA Conference on the Mathematics of Surfaces
(n, m)-Cubes and Farey Nets for Naive Planes Understanding
DCGI '99 Proceedings of the 8th International Conference on Discrete Geometry for Computer Imagery
Recognition of Digital Naive Planes and Polyhedrization
DGCI '00 Proceedings of the 9th International Conference on Discrete Geometry for Computer Imagery
Discrete linear objects in dimension n: the standard model
Graphical Models - Special issue: Discrete topology and geometry for image and object representation
Digital Image Processing Using MATLAB
Digital Image Processing Using MATLAB
An elementary algorithm for digital arc segmentation
Discrete Applied Mathematics - The 2001 international workshop on combinatorial image analysis (IWCIA 2001)
Discrete bisector function and Euclidean skeleton in 2D and 3D
Image and Vision Computing
The supercover of an m-flat is a discrete analytical object
Theoretical Computer Science
A generalized preimage for the digital analytical hyperplane recognition
Discrete Applied Mathematics
Analytical description of digital circles
DGCI'11 Proceedings of the 16th IAPR international conference on Discrete geometry for computer imagery
Generalized perpendicular bisector and circumcenter
CompIMAGE'10 Proceedings of the Second international conference on Computational Modeling of Objects Represented in Images
Properties and applications of the simplified generalized perpendicular bisector
DGCI'11 Proceedings of the 16th IAPR international conference on Discrete geometry for computer imagery
Fuzzy Voronoi diagram for disjoint fuzzy numbers of dimension two
Journal of Intelligent & Fuzzy Systems: Applications in Engineering and Technology
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This paper presents a generalization of the notion of circumcenter as the intersection of perpendicular bisectors. We define Generalized Perpendicular Bisectors between two regions as an area where each point is the center of at least one circle crossing both regions. This allows us to determine all the possible discrete circle centers that cross a given set of pixels. The possible radii can then easily be determined. This exhaustive digital circle parameter computation is adapted to various types of circles/digitization schemes such as Naive, Pythagorean and standard/supercover circles.