Computational geometry: an introduction
Computational geometry: an introduction
Digital topology: introduction and survey
Computer Vision, Graphics, and Image Processing
Introduction to algorithms
Thinning Methodologies-A Comprehensive Survey
IEEE Transactions on Pattern Analysis and Machine Intelligence
Simple points, topological numbers and geodesic neighborhoods in cubic grids
Pattern Recognition Letters
A unified linear-time algorithm for computing distance maps
Information Processing Letters
On the Generation of Skeletons from Discrete Euclidean Distance Maps
IEEE Transactions on Pattern Analysis and Machine Intelligence
Connectivity in Digital Pictures
Journal of the ACM (JACM)
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computing the Diameter of a Point Set
DGCI '02 Proceedings of the 10th International Conference on Discrete Geometry for Computer Imagery
Morphological Image Analysis: Principles and Applications
Morphological Image Analysis: Principles and Applications
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Computational geometry.
Exact medial axis with euclidean distance
Image and Vision Computing
Minimal Simple Pairs in the 3-D Cubic Grid
Journal of Mathematical Imaging and Vision
Discrete 2D and 3D euclidean medial axis in higher resolution
Image and Vision Computing
An introduction to simple sets
Pattern Recognition Letters
Geometric Approach to Hole Segmentation and Hole Closing in 3D Volumetric Objects
CIARP '09 Proceedings of the 14th Iberoamerican Conference on Pattern Recognition: Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications
Automated, accurate and fast segmentation of 4D cardiac MR images
FIMH'07 Proceedings of the 4th international conference on Functional imaging and modeling of the heart
Minimal simple pairs in the cubic grid
DGCI'08 Proceedings of the 14th IAPR international conference on Discrete geometry for computer imagery
Revisiting priority queues for image analysis
Pattern Recognition
Segmentation of 4D cardiac MRI: Automated method based on spatio-temporal watershed cuts
Image and Vision Computing
DGCI'09 Proceedings of the 15th IAPR international conference on Discrete geometry for computer imagery
Hole filling in 3D volumetric objects
Pattern Recognition
Skeleton growing and pruning with bending potential ratio
Pattern Recognition
New reduced discrete Euclidean nD medial axis with optimal algorithm
Pattern Recognition Letters
Robust skeletonization using the discrete λ-medial axis
Pattern Recognition Letters
Properties and applications of the simplified generalized perpendicular bisector
DGCI'11 Proceedings of the 16th IAPR international conference on Discrete geometry for computer imagery
Pattern Recognition Letters
Exact euclidean medial axis in higher resolution
DGCI'06 Proceedings of the 13th international conference on Discrete Geometry for Computer Imagery
Generalized perpendicular bisector and circumcenter
CompIMAGE'10 Proceedings of the Second international conference on Computational Modeling of Objects Represented in Images
A stable skeletonization for tabletop gesture recognition
ICCSA'10 Proceedings of the 2010 international conference on Computational Science and Its Applications - Volume Part I
NURBS skeleton: a new shape representation scheme using skeletonization and NURBS curves modeling
CIARP'11 Proceedings of the 16th Iberoamerican Congress conference on Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications
Topological maps and robust hierarchical Euclidean skeletons in cubical complexes
Computer Vision and Image Understanding
A 3d curvilinear skeletonization algorithm with application to path tracing
DGCI'13 Proceedings of the 17th IAPR international conference on Discrete Geometry for Computer Imagery
Scale filtered euclidean medial axis
DGCI'13 Proceedings of the 17th IAPR international conference on Discrete Geometry for Computer Imagery
A skeleton pruning algorithm based on information fusion
Pattern Recognition Letters
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We propose a new definition and an algorithm for the discrete bisector function, which is an important tool for analyzing and filtering Euclidean skeletons. We also introduce a new thinning algorithm which produces homotopic discrete Euclidean skeletons. These algorithms, which are valid both in 2D and 3D, are integrated in a skeletonization method which is based on exact transformations, allows the filtering of skeletons, and is computationally efficient.