SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Discrete bisector function and Euclidean skeleton in 2D and 3D
Image and Vision Computing
IEEE Transactions on Pattern Analysis and Machine Intelligence
Surface Thinning in 3D Cubical Complexes
IWCIA '09 Proceedings of the 13th International Workshop on Combinatorial Image Analysis
A subiteration-based surface-thinning algorithm with a period of three
Proceedings of the 29th DAGM conference on Pattern recognition
Robust skeletonization using the discrete λ-medial axis
Pattern Recognition Letters
A new 3d parallel thinning scheme based on critical kernels
DGCI'06 Proceedings of the 13th international conference on Discrete Geometry for Computer Imagery
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We present a novel 3D curvilinear skeletonization algorithm which produces filtered skeletons without needing any user input, thanks to a new parallel algorithm based on the cubical complex framework. These skeletons are used in a modified path tracing algorithm in order to produce less noisy images in less time than the classical approach.