Epidemic algorithms for replicated database maintenance
PODC '87 Proceedings of the sixth annual ACM Symposium on Principles of distributed computing
Optimization flow control—I: basic algorithm and convergence
IEEE/ACM Transactions on Networking (TON)
TEEVE: The Next Generation Architecture for Tele-immersive Environment
ISM '05 Proceedings of the Seventh IEEE International Symposium on Multimedia
Peer counting and sampling in overlay networks: random walk methods
Proceedings of the twenty-fifth annual ACM symposium on Principles of distributed computing
On unbiased sampling for unstructured peer-to-peer networks
Proceedings of the 6th ACM SIGCOMM conference on Internet measurement
ViewCast: view dissemination and management for multi-party 3d tele-immersive environments
Proceedings of the 15th international conference on Multimedia
Dynamic Bandwidth Auctions in Multioverlay P2P Streaming with Network Coding
IEEE Transactions on Parallel and Distributed Systems
Epidemic live streaming: optimal performance trade-offs
SIGMETRICS '08 Proceedings of the 2008 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Optimizing the Throughput of Data-Driven Peer-to-Peer Streaming
IEEE Transactions on Parallel and Distributed Systems
AQCS: adaptive queue-based chunk scheduling for P2P live streaming
NETWORKING'08 Proceedings of the 7th international IFIP-TC6 networking conference on AdHoc and sensor networks, wireless networks, next generation internet
Flow control for cost-efficient peer-to-peer streaming
INFOCOM'10 Proceedings of the 29th conference on Information communications
UUSee: large-scale operational on-demand streaming with random network coding
INFOCOM'10 Proceedings of the 29th conference on Information communications
Chainsaw: eliminating trees from overlay multicast
IPTPS'05 Proceedings of the 4th international conference on Peer-to-Peer Systems
A Measurement Study of a Large-Scale P2P IPTV System
IEEE Transactions on Multimedia
Inferring Network-Wide Quality in P2P Live Streaming Systems
IEEE Journal on Selected Areas in Communications
Understanding the Power of Pull-Based Streaming Protocol: Can We Do Better?
IEEE Journal on Selected Areas in Communications
Fundamental design issues for the future Internet
IEEE Journal on Selected Areas in Communications
Editorial: Editorial for special issue Internet-based Content Delivery
Computer Networks: The International Journal of Computer and Telecommunications Networking
Resource allocation in underprovisioned multioverlay live video sharing services
Proceedings of the 2012 ACM workshop on Capacity sharing
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Multi-view peer-to-peer (P2P) live streaming systems have recently emerged, where a user is allowed to simultaneously watch one or multiple channels. Previous work on building multi-view P2P streaming systems requires network coding in data block scheduling within each channel, since it solves the fundamental inter-channel bandwidth competition problem at the individual peer level. Therefore, it limits the migration from existing single-view systems to multi-view systems. In this paper, we propose a new protocol, called divide-and-conquer (DAC), which provides a flexible way of building multi-view P2P streaming systems based on existing single-view systems. Specifically, the DAC protocol solves the inter-channel bandwidth competition problem at the channel level based on a divide-and-conquer strategy. Our extensive packet level simulations show that our DAC protocol achieves the three design goals: flexibility, efficiency and scalability.