Sim: a utility for detecting similarity in computer programs
SIGCSE '99 The proceedings of the thirtieth SIGCSE technical symposium on Computer science education
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
The Evolving User-Centered Design of the Algorithm Visualization Storyboarder
VLHCC '04 Proceedings of the 2004 IEEE Symposium on Visual Languages - Human Centric Computing
Preface to the special issue on automated assessment of programming assignments
Journal on Educational Resources in Computing (JERIC)
Journal of Visual Languages and Computing
ClassCompass: A software design mentoring system
Journal on Educational Resources in Computing (JERIC)
Computer-based plagiarism detection methods and tools: an overview
CompSysTech '07 Proceedings of the 2007 international conference on Computer systems and technologies
Robust Generation of Dynamic Data Structure Visualizations with Multiple Interaction Approaches
ACM Transactions on Computing Education (TOCE) - Special Issue on the 5th Program Visualization Workshop (PVW’08)
Learning SQL Programming with Interactive Tools: From Integration to Personalization
ACM Transactions on Computing Education (TOCE)
Visualization Tools for Teaching Computer Security
ACM Transactions on Computing Education (TOCE)
BlueJ Visual Debugger for Learning the Execution of Object-Oriented Programs?
ACM Transactions on Computing Education (TOCE)
Preface to Special Issue on Initial Learning Environments
ACM Transactions on Computing Education (TOCE)
ACM Transactions on Computing Education (TOCE)
The Scratch Programming Language and Environment
ACM Transactions on Computing Education (TOCE)
Editorial: Entry Points for Computing Education Research
ACM Transactions on Computing Education (TOCE)
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The goal of this editorial is to both encourage authors to continue to submit articles describing computational tools for computing education to TOCE, and to make explicit our expectations as the editors of TOCE for what makes a good “tools” article. We elaborate three key criteria, and provide examples from previous TOCE papers that satisfy these criteria: 1) establish that the tool is related essentially to computing education, 2) make explicit claims about the impact of the tool on learning, and 3) evidence these claims through actual use.