Computer graphics tools for the study of minimal surfaces
Communications of the ACM
Interactive manipulation and display of surfaces in four dimensions
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Visualizing hyperbolic space: unusual uses of 4x4 matrices
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Discrete groups and visualization of three-dimensional manifolds
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions
Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions
Computer animation of the sphere eversion
SIGGRAPH '75 Proceedings of the 2nd annual conference on Computer graphics and interactive techniques
Illuminating the Fourth Dimension
IEEE Computer Graphics and Applications
Interactive visualization methods for four dimensions
VIS '93 Proceedings of the 4th conference on Visualization '93
VIS '95 Proceedings of the 6th conference on Visualization '95
Virtual reality performance for virtual geometry
VIS '94 Proceedings of the conference on Visualization '94
Explanatory and Illustrative Visualization of Special and General Relativity
IEEE Transactions on Visualization and Computer Graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Virtual Environments with Four or More Spatial Dimensions
Presence: Teleoperators and Virtual Environments
Visualizing quaternions: course notes for Siggraph 2007
ACM SIGGRAPH 2007 courses
A framework for exploring high-dimensional geometry
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
jReality, jtem, and oorange: a way to do math with computers
ICMS'06 Proceedings of the Second international conference on Mathematical Software
Hi-index | 4.10 |
Interactive computer graphics can provide new insights into the objects of pure geometry, providing intuitively useful images, and, in some cases, unexpected results. Interactive computer graphics systems have opened a new era in the visualization of pure geometry. We demonstrate the fruitful relationship between mathematics and the discipline of computer graphics, emphasizing those areas of low-dimensional geometry and topology where interactive paradigms are of growing importance.