Virtual worlds as a medium for advertising
ACM SIGMIS Database
The Influence of Advergames on Players' Behaviour: An Experimental Study
Electronic Markets
Advergames and the effects of game-product congruity
Computers in Human Behavior
Paximadaki, the game: creating an advergame for promoting traditional food products
Proceeding of the 16th International Academic MindTrek Conference
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
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In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understanding player retention of brand messages. The researchers created a controlled environment and 3D car racing game, embedding in game advertising and measuring player performance and advertising retention. The study produces a highly detailed view of the relationship of brand retention, player ability, and engagement.