A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
The MPEG-4 Book
Augmented Reality in the Operating Theatre of the Future
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
Group awareness in distributed software development
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Local invariant feature detectors: a survey
Foundations and Trends® in Computer Graphics and Vision
Summary of usability evaluations of an educational augmented reality application
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Re-experiencing history in archaeological parks by playing a mobile augmented reality game
OTM'07 Proceedings of the 2007 OTM confederated international conference on On the move to meaningful internet systems - Volume Part I
Exploring the Benefits of Augmented Reality Documentation for Maintenance and Repair
IEEE Transactions on Visualization and Computer Graphics
Collaborative remote laboratory in virtual world
AIC'10/BEBI'10 Proceedings of the 10th WSEAS international conference on applied informatics and communications, and 3rd WSEAS international conference on Biomedical electronics and biomedical informatics
Interactive multimedia for engineering tele-operation
ICME '11 Proceedings of the 2011 IEEE International Conference on Multimedia and Expo
Adaptive System for Collaborative Online Laboratories
IEEE Intelligent Systems
The third ACM international workshop on multimedia technologies for distance learning (MTDL 2011)
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Whispering interactions to the end user using rules
RuleML'12 Proceedings of the 6th international conference on Rules on the Web: research and applications
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In distance learning, remote laboratories (henceforth RLabs), allow students to perform real-time tasks on laboratories over the Internet. However, existing tele-operations systems suffer from both the low fidelity of the representation of the remote site that hosts the instrument, and the lack of "group awareness" for collaborative learning during online hands-on sessions. In this paper, we discuss how Mixed Reality systems can improve the fidelity of such remote devices and how group awareness can be achieved. A software architecture for collaborative mixed reality for RLabs based on the MPEG-4 BInary Format for Scenes (MPEG-4 BIFS) is also presented.