A component-oriented framework for experimental computer graphics

  • Authors:
  • Dietrich Kammer;Jan Wojdziak;Thomas Ebner;Ingmar S. Franke;Rainer Groh

  • Affiliations:
  • Technische Universität Dresden, Faculty of Computer Science Nöthnitzer Str. 46, Dresden, Germany;Technische Universität Dresden, Faculty of Computer Science Nöthnitzer Str. 46, Dresden, Germany;Fraunhofer Institute for Telecommunications, Heinrich Hertz Institute, Einsteinufer 37, Berlin, Germany;Technische Universität Dresden, Faculty of Computer Science Nöthnitzer Str. 46, Dresden, Germany;Technische Universität Dresden, Faculty of Computer Science Nöthnitzer Str. 46, Dresden, Germany

  • Venue:
  • Computer Standards & Interfaces
  • Year:
  • 2012

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Abstract

This paper provides a report about a framework that uses a variety of standards. Readers interested in 3D computer graphics or component-oriented technology in C++ will find a report about the integration of various standards by relying on yet another standard for component-oriented software engineering. The highly successful Java standard called Open Services Gateway initiative (OSGi) is employed in a C++ implementation called Open Service Platform. The application of this standard, which is primarily focused on network-centric software and embedded systems, in the field of real-time 3D computer graphics, provides novel insights into the usability of the OSGi standard.