Playing the museum: towards a rationale for games in exhibition design

  • Authors:
  • Anton Berndt

  • Affiliations:
  • Victoria University of Wellington, Wellington, New Zealand

  • Venue:
  • Proceedings of the 7th Australasian Conference on Interactive Entertainment
  • Year:
  • 2011

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Abstract

The research, that this paper is a summary of, explores the potential of games to assist in the improvement of visitors' immersive engagement and in the reduction of didactic modes of knowledge transfer in museums. It will test the hypothesis that in spite games already being present in museum exhibitions, theoretical understanding of the function and value of play and games is currently lacking in the curatorial teams that produce exhibitions. The study will contribute to the field of museum studies by identifying current obstacles limiting the incorporation of games into the fabric of an exhibition's concept and design.