Ontology-based learning content repurposing
WWW '05 Special interest tracks and posters of the 14th international conference on World Wide Web
Requirements and an architecture for a multimedia content re-purposing framework
EC-TEL'06 Proceedings of the First European conference on Technology Enhanced Learning: innovative Approaches for Learning and Knowledge Sharing
Multigranularity reuse of learning resources
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
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Repurposing of multimedia-based Learning Resources is an important issue in E-Learning, as economic success of content production depends on how intensively content is used. Repurposing does not only mean reuse ”as is”, but also comprises modifications of the contents to suit a different learning or teaching context, as well as reuse of fragments of a large Learning Resource. This paper introduces a method for modeling multimedia content modifications based on an ontology-based content representation. A theoretical background for modeling modifications of multimedia contents independent of the particular format is provided. Also a practical implementation is presented and discussed.