Monocular 3d scene reconstruction at absolute scales by combination of geometric and real-aperture methods

  • Authors:
  • Annika Kuhl;Christian Wöhler;Lars Krüger;Pablo d'Angelo;Horst-Michael Groß

  • Affiliations:
  • DaimlerChrysler AG, Group Research, Machine Perception, Ulm, Germany;DaimlerChrysler AG, Group Research, Machine Perception, Ulm, Germany;DaimlerChrysler AG, Group Research, Machine Perception, Ulm, Germany;DaimlerChrysler AG, Group Research, Machine Perception, Ulm, Germany;Faculty of Computer Science and Automation, Technical University of Ilmenau, Ilmenau, Germany

  • Venue:
  • DAGM'06 Proceedings of the 28th conference on Pattern Recognition
  • Year:
  • 2006

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Abstract

We propose a method for combining geometric and real-aperture methods for monocular 3D reconstruction of static scenes at absolute scales. Our algorithm relies on a sequence of images of the object acquired by a monocular camera of fixed focal setting from different viewpoints. Object features are tracked over a range of distances from the camera with a small depth of field, leading to a varying degree of defocus for each feature. Information on absolute depth is obtained based on a Depth-from-Defocus approach. The parameters of the point spread functions estimated by Depth-from-Defocus are used as a regularisation term for Structure-from-Motion. The reprojection error obtained from Bundle Adjustment and the absolute depth error obtained from Depth-from-Defocus are simultaneously minimised for all tracked object features. The proposed method yields absolutely scaled 3D coordinates of the scene points without any prior knowledge about the structure of the scene. Evaluating the algorithm on real-world data we demonstrate that it yields typical relative errors between 2 and 3 percent. Possible applications of our approach are self-localisation and mapping for mobile robotic systems and pose estimation in industrial machine vision.