Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
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This paper describes an ongoing research, SpaceCustomiser : InterActive, [SC : IA] which deals with development of digital design strategies based on non-Euclidean geometries, whereas the body in movement generates interactively architectural SPACE. The input – movement – is being electronically processed in such a way that the output represents a continuous, real-time modification of the space. For this purpose an on-site-built InterFace employing sensor/actuator technology enables translation of the recorded movement into spatial configurations. The InterAction between the body and the architectural space gives insight into, how the human body shapes space.