OHAJIKI interface: flicking gesture recognition with a high-speed camera

  • Authors:
  • Toshiki Sato;Kentaro Fukuchi;Hideki Koike

  • Affiliations:
  • Graduate School of Information Systems, The University of Electro-Communications Choufu-shi, Tokyo, Japan;Graduate School of Information Systems, The University of Electro-Communications Choufu-shi, Tokyo, Japan;Graduate School of Information Systems, The University of Electro-Communications Choufu-shi, Tokyo, Japan

  • Venue:
  • ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
  • Year:
  • 2006

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Abstract

This paper describes a novel interaction technique that recognizes a finger flicking gesture for power adjustment input for a sports game, such as golf swing or hitting. Our system measures speed of the finger motion and direction of the gesture by using a high-speed camera and a high frame rate image processing technique. By using this system, users can adjust power and angle intuitively. We developed a 3D golf game using this interaction technique to provide an intuitive golf swing input.