A unified framework for u-edutainment development of using e-learning and ubiquitous technologies

  • Authors:
  • SangHyun Jang;Bokyung Kye;YunHee Kang

  • Affiliations:
  • KERIS: Korea Education Research Information Service, Seoul, Korea;KERIS: Korea Education Research Information Service, Seoul, Korea;Department of Computer and Communication Engineering, BaekSeok University, Cheonan, Korea

  • Venue:
  • KES'06 Proceedings of the 10th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part I
  • Year:
  • 2006

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Abstract

Edutainment is a type of learning which derives interest within the flow and interaction of learners by adding elements of interest to learning activities and the related contents. This paper introduces the edutainment being applied in current u-learning environment and presents the framework named Unified Frameworkwhich is used to apply the future direction of the application of ubiquitous technologies. The main characteristic of the Unified Framework is to bolster basic e-learning systems with game theory in ubiquitous computing environments. It can develop four types of applications including m-learning, r-learning, v-learning and c-learning. The basic idea is to exploit the desire, one of the underlying properties of human beings, to be able to learn while playing. Moreover, there is a great expectation to be able to learn in an interesting way in the ubiquitous environment that places human beings at its center.