Real-Time Systems: Design Principles for Distributed Embedded Applications
Real-Time Systems: Design Principles for Distributed Embedded Applications
Unlocking the clubhouse: the Carnegie Mellon experience
ACM SIGCSE Bulletin - Women and Computing
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Principles of Model Checking (Representation and Mind Series)
Principles of Model Checking (Representation and Mind Series)
Communications of the ACM - Inspiring Women in Computing
Programming Camps: Letting Children Discover the Computer Science
ISSEP '10 Proceedings of the 4th International Conference on Informatics in Secondary Schools - Evolution and Perspectives: Teaching Fundamentals Concepts of Informatics
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Though there is an increasing need for computer scientists in our society, gifted young people with strong mathematical background, who would be well-suited for a study of computer science, often do not consider this choice because they have a wrong picture of computer science in mind. In this paper we present a new concept of collaborative learning to introduce high-school students to the field of theoretical computer science. In particular, we choose the demanding field of real-time systems in order to illustrate the applicability of theoretical methods on real-world systems. Statistical results show that with our concept we are able to point out the manifoldness, beauty and challenge of this scientific area and can convince high-school students to consider computer science as a choice of study.