Sensor based motion planning: the hierarchical generalized Voronoi graph
Sensor based motion planning: the hierarchical generalized Voronoi graph
Activity and Location Recognition Using Wearable Sensors
IEEE Pervasive Computing
Context Awareness by Analyzing Accelerometer Data
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
Incremental Motion-Based Location Recognition
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
FreeDigiter: A Contact-Free Device for Gesture Control
ISWC '04 Proceedings of the Eighth International Symposium on Wearable Computers
Probabilistic robot navigation in partially observable environments
IJCAI'95 Proceedings of the 14th international joint conference on Artificial intelligence - Volume 2
It's in your eyes: towards context-awareness and mobile HCI using wearable EOG goggles
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Wearable EOG goggles: Seamless sensing and context-awareness in everyday environments
Journal of Ambient Intelligence and Smart Environments
Mapping by seeing: wearable vision-based dead-reckoning, and closing the loop
EuroSSC'07 Proceedings of the 2nd European conference on Smart sensing and context
Wearable EOG goggles: Seamless sensing and context-awareness in everyday environments
Journal of Ambient Intelligence and Smart Environments
Smart blueprints: automatically generated maps of homes and the devices within them
Pervasive'12 Proceedings of the 10th international conference on Pervasive Computing
A tutorial on human activity recognition using body-worn inertial sensors
ACM Computing Surveys (CSUR)
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We present a novel method for mapping and localization in indoor environments using a wearable gesture interface. The ear-mounted FreeDigiter device consists of an infrared proximity sensor and a dual axis accelerometer. A user builds a topological map of a new environment by walking through the environment wearing our device. The accelerometer is used to identify footsteps while the proximity sensor detects doorways. While mapping an environment, finger gestures are used to label detected doorways. Once a map is constructed, a particle filter is employed to track a user walking through the mapped environment while wearing the device. In this tracking mode, the device can be used as a context-aware gesture interface by responding to finger gestures differently according to which room the user occupies. We present experimental results for both mapping and localization in a home environment.