Zero-delay broadcasting protocols for video-on-demand
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 1)
Scalable streaming for heterogeneous clients
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
A scheduling method to reduce waiting time for P2P streaming systems
Journal of Mobile Multimedia
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Due to the recent popularization of digital webcast systems. close-range broadcasting using continuous media data, i.e. audio and video, has attracted great attention. For example, in a movie program, after a user watches interesting content such as a highlight scene, he/she will watch the main program continuously. In close-range broadcasting, the necessary bandwidth for continuously playing the two types of data increases. Conventional methods reduce the necessary bandwidth by producing an effective broadcast schedule for continuous media data. However, these methods do not consider the broadcast schedule for two types of continuous media data. When two types of continuous media data are scheduled, waiting time that occurs from finishing the highlight scene to starting the main scene may increase. In this paper, we propose a scheduling method to reduce the waiting time for close-range broadcasting. In our proposed method, by dividing two types of data and producing an effective broadcast schedule considering the available bandwidth, we can effectively reduce the waiting time.