GestureWrist and GesturePad: Unobtrusive Wearable Interaction Devices
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
Gesture spotting with body-worn inertial sensors to detect user activities
Pattern Recognition
Design and development of an everyday hand gesture interface
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
A rule-based acceleration data processing engine for small sensor node
Proceedings of the 3rd international workshop on Middleware for sensor networks
uWave: Accelerometer-based personalized gesture recognition and its applications
Pervasive and Mobile Computing
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In wearable computing environments, people handles various information anytime and anywhere with a wearing computer. In such situation, a gesture is one of powerful methods as input method because it needs no physical devices to touch and a user can input quickly. However, there are various restrictions for gesture input in daily life; gestures must be socially acceptable because a user has to gesture with unusual movements in a crowd, gestures must be flexible because a user cannot gesture when he/she has a bag with his hand that is used for a gesture. In this paper, we clarify the restrictions on gesture interfaces in daily life, then propose practical gestures for selecting simple menu items with hands and feet.