Perception and synthesis of biologically plausible motion: from human physiology to virtual reality

  • Authors:
  • Jean-Louis Vercher

  • Affiliations:
  • UMR CNRS 6152 Mouvement et Perception, Institut Fédératif de Recherche Etienne-Jules Marey, Université de la Méditerranée, Marseille, France

  • Venue:
  • GW'05 Proceedings of the 6th international conference on Gesture in Human-Computer Interaction and Simulation
  • Year:
  • 2005

Quantified Score

Hi-index 0.00

Visualization

Abstract

To model and simulate human gesture is a challenge which takes benefit from a close collaboration between scientists from several fields: psychology, physiology, biomechanics, cognitive and computer sciences, etc. As an a priori requirement, we need to better understand the so-called laws of biological motions, established all along the 20th century. When modelled and used to animate artificial creature, these laws makes these creatures (either virtual or robotic) move in a much more realistic, life-like, fashion.