WordsEye: an automatic text-to-scene conversion system
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Implementation of a scripting language for VRML/X3D-based embodied agents
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Investigating Ontologies for Simulation Modeling
ANSS '04 Proceedings of the 37th annual symposium on Simulation
WWW '05 Special interest tracks and posters of the 14th international conference on World Wide Web
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Usually, ontologies are used to solve terminology problems or to allow automatic processing of information. They are also used to improve the development of software. One promising application area for ontologies is Virtual Reality (VR). Developing a VR application is very time consuming and requires skilled people. Introducing ontologies in the development process can eliminate these barriers. We have developed an approach, VR-WISE, which uses ontologies for describing a Virtual Environment (VE) at a conceptual level. In this paper we will describe the Behavior Ontology, which defines the modeling concepts for object behavior. Such an ontology has several advantages. It improves the intuitiveness; facilitates cross-platform VR development; smoothens integration with other ontologies; enhances the interoperability of VR applications; and allows for more intelligent systems.