Active shape models—their training and application
Computer Vision and Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hierarchical Shape Modeling for Automatic Face Localization
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Multi-View Face Alignment Using Direct Appearance Models
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Fast rotation invariant multi-view face detection based on real adaboost
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Face alignment using statistical models and wavelet features
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Gamer's facial cloning for online interactive games
International Journal of Computer Games Technology - Special issue on cyber games and interactive entertainment
Hi-index | 0.00 |
In this paper, we present a face alignment system to deal with various poses and expressions. In addition to global shape model, we use component shape model such as mouth shape model, contour shape model in addition to global shape model to achieve more powerful representation for face components under complex pose and expression variations. Different from 1-D profile texture feature in classical ASM, we use 2-D local texture feature for more accuracy, and in order to achieve high robustness and fast speed it is represented by Haar-wavelet features as in [5]. Extensive experiments are reported to show its effectiveness.