User Modeling and User-Adapted Interaction
Assessing children's understanding of basic time concepts through multimedia software
Computers & Education
A Methodology for Developing Adaptive Educational-Game Environments
AH '02 Proceedings of the Second International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems
Adaptive Learning Using Moodle And Handheld Devices
Proceedings of the 2009 conference on Techniques and Applications for Mobile Commerce: Proceedings of TAMoCo 2009
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The use of Information and Communication Technologies (ICTs) is spreading inside the classrooms at all educational levels. As this integration has extended to young learners (3 to 5 years), the authorities have recommended their use so that children can acquire knowledge and dexterities they will use all their lives. Keeping in mind that it is at this age when very young learners acquire abilities and basic dexterities at their own pace, the more personalized the better. From all the premises above, we can claim that whereas other computer assisted language learning systems do not account for differences in children’s cognitive development when designing computerized applications, the introduction of AHS (Adaptive Hypermedia Systems) is aimed at adapting and personalizing content to children’s needs and abilities.