Principal Warps: Thin-Plate Splines and the Decomposition of Deformations
IEEE Transactions on Pattern Analysis and Machine Intelligence
Efficient Region Tracking With Parametric Models of Geometry and Illumination
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hyperplane Approximation for Template Matching
IEEE Transactions on Pattern Analysis and Machine Intelligence
Generalized barycentric coordinates on irregular polygons
Journal of Graphics Tools
Object-based digital videoprocessing using two-dimensional meshes
Object-based digital videoprocessing using two-dimensional meshes
Closed-form connectivity-preserving solutions for motion compensation using 2-D meshes
IEEE Transactions on Image Processing
Hierarchical 2-D mesh representation, tracking, and compression for object-based video
IEEE Transactions on Circuits and Systems for Video Technology
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Mesh motion estimation is a tracking technique useful in particular for low bitrate compression, object-based coding and virtual views synthesis. In this article we present a new triangular mesh tracking algorithm preserving the mesh connectivity. Our method generalizes the rigid template tracking method proposed by Jurie and Dhome [5] to the case of non-rigid objects. Thanks to a learning step that can be done off-line for a given number of nodes, the tracking step can be performed in real time.