Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Haptic rendering techniques for the interactive exploration of CFD datasets in virtual environments
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Hi-index | 0.00 |
This paper describes a model for haptizing wind on a weather map. To design the model, we examined the human sensory scale to represent wind speed and direction with appropriate haptic stimuli, and examined parameters of the stimulus that allow a user to easily recognize changes in wind speed and direction. The results of these experiments show that vibration frequency can represent wind speed while a constant reactive force represents direction. The model solves a problem users of reactive force-only systems have difficulty identifying direction when the force is small due to light wind. Based on the model, we have developed a prototype weather information system with visual and haptic information.