Usability inspection methods
Some problems with the notion of context-aware computing
Communications of the ACM - Ontology: different ways of representing the same concept
Multi-sensor context-awareness in mobile devices and smart artifacts
Mobile Networks and Applications
Smart CAPs for Smart Its – Context Detection for Mobile Users
Personal and Ubiquitous Computing
Context-Aware Computing: A Test Case
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Utilising context ontology in mobile device application personalisation
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
Context management for end user development of context-aware applications
Proceedings of the 6th international conference on Mobile data management
Accelerometer-based gesture control for a design environment
Personal and Ubiquitous Computing
An authoring tool for user generated mobile services
FIS'10 Proceedings of the Third future internet conference on Future internet
A framework for user-tailored city exploration
IS-EUD'11 Proceedings of the Third international conference on End-user development
MicroApps development on mobile phones
IS-EUD'11 Proceedings of the Third international conference on End-user development
Keep doing what i just did: automating smartphones by demonstration
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
End-user development of mobile mashups
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
Hi-index | 0.00 |
In this paper we present the user interface design and evaluation of a tool for customizing mobile phone applications with context-aware features. The tool enables the user to program a set of context-action rules, defining the behavior of the device when a selected context is recognized and/or some other user-defined conditions are met. The tool user interface design is described starting from an early paper prototype and its evaluation, leading to a functional software implementation in a mobile phone. Finally, the usability evaluation of the functional prototype, and other relevant findings from the user test, are presented.