Graphics gems IV
IWAR '98 Proceedings of the international workshop on Augmented reality : placing artificial objects in real scenes: placing artificial objects in real scenes
Improving registration precision through visual horizon silhouette matching
IWAR '98 Proceedings of the international workshop on Augmented reality : placing artificial objects in real scenes: placing artificial objects in real scenes
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
TRIP: A Low-Cost Vision-Based Location System for Ubiquitous Computing
Personal and Ubiquitous Computing
Dynamic Registration Correction in Video-Based Augmented Reality Systems
IEEE Computer Graphics and Applications
The MagicBookMoving Seamlessly between Reality and Virtuality
IEEE Computer Graphics and Applications
3D Live: Real Time Captured Content for Mixed Reality
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Virtainer: Graphical Simulation of Container Storage Yard with Dynamic Portal Rendering
IV '05 Proceedings of the Ninth International Conference on Information Visualisation
Enhancing marker-based AR technology
Proceedings of the 2011 international conference on Virtual and mixed reality: new trends - Volume Part I
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Augmented Reality systems have recently become widely used. This is due to the new open source libraries that have emerged for fast application development. In this paper we address one of the most relevant problems in this type of systems, oscillation in the camera pose estimates. We study the oscillation of a system developed using the ARToolkit library. We apply both average and Kalman filters to stabilize the estimates. Using filter substantially reduces oscillation, thus improving the system’s usability.