What next, ubicomp?: celebrating an intellectual disappearing act
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Toolkit support for interactive projected displays
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Exploring physical prototyping techniques for functional devices using .NET gadgeteer
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Five key challenges in end-user development for tangible and embodied interaction
Proceedings of the 15th ACM on International conference on multimodal interaction
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A range of platforms have become available that can help researchers and hobbyists prototype new concepts in the ubiquitous computing domain. Such platforms, including Arduino and Microsoft .NET Gadgeteer, lower the barrier to entry for building custom electronic devices and facilitate plug-and-play prototyping. They also bring sophisticated software tools and abstractions to the embedded arena, letting users quickly and easily create devices with complex behaviors. Combined with recent advances in rapid-physical-prototyping technologies, it's now possible to control the form factor of these prototypes and create devices with form and function approaching consumer expectations for electronics devices.Arduino, .NET Gadgeteer, prototyping, ubicomp devices, pervasive computing, digital camera prototype