Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
Action Port Model: A Mixed Paradigm Conceptual Workflow Modeling Language
COOPIS '98 Proceedings of the 3rd IFCIS International Conference on Cooperative Information Systems
Modeling patterns for task models
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Organizational patterns for early requirements analysis
CAiSE'03 Proceedings of the 15th international conference on Advanced information systems engineering
A Method for Modeling Interactions on Task Representations in Business Task Management Systems
HCSE-TAMODIA '08 Proceedings of the 2nd Conference on Human-Centered Software Engineering and 7th International Workshop on Task Models and Diagrams
A methodological approach for user interface development of collaborative applications: A case study
Science of Computer Programming
Journal of Systems and Software
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In the last years the production of systems supporting learning and work in group has been high. However, the design and development of this kind of systems is difficult, especially due to the multidisciplinarity involved. We propose a design and development process based on the use of several conceptual models. In this process several techniques are used. In this paper we present our proposal of using pattern-based techniques to design groupware systems. We define collaboration patterns for modeling collaborative tasks and protocols of cooperation. These techniques are part of a methodological framework which outlines several stages and notations to describe other aspects of a groupware system. Keyworks: Modeling, patterns, methodological approach, CSCW, groupware design, interaction design.