Client system for realistic broadcasting: a first prototype

  • Authors:
  • Jongeun Cha;Seung-Man Kim;Sung-Yeol Kim;Sehwan Kim;Seung-Uk Yoon;Ian Oakley;Jeha Ryu;Kwan H. Lee;Woontack Woo;Yo-Sung Ho

  • Affiliations:
  • Human-Machine-Computer Interface Lab., Gwangju Institute of Science and Technology, Gwangju, Republic of Korea;Intelligent Design & Graphics Lab;Visual Communication Lab;U-VR Lab;Visual Communication Lab;Human-Machine-Computer Interface Lab., Gwangju Institute of Science and Technology, Gwangju, Republic of Korea;Human-Machine-Computer Interface Lab., Gwangju Institute of Science and Technology, Gwangju, Republic of Korea;Intelligent Design & Graphics Lab;U-VR Lab;Visual Communication Lab

  • Venue:
  • PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part II
  • Year:
  • 2005

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Abstract

This paper presents a prototype of a client system for Realistic Broadcasting that can receive and process immersive media. It provides a viewer which supports stereoscopic video display and haptic interaction with the displayed media. The structure of the system is introduced and each component is described. In order to show the feasibility of Realistic Broadcasting, a home shopping channel scenario is applied to the system and its demonstration is performed in an exhibition. We also discuss users' comments and directions for improving of Realistic Broadcasting.