A layered scripting language technique for avatar behavior representation and control

  • Authors:
  • Jae-Kyung Kim;Won-Sung Sohn;Beom-Joon Cho;Soon-Bum Lim;Yoon-Chul Choy

  • Affiliations:
  • Dept of Computer Science, Yonsei University, Seoul, Korea;Computational Design Program, School of Architecture Carnegie Mellon University, Pittsburgh;Department of Computer Engineering, Chosun University Kwangju, Korea;Department of Multimedia Science, Sookmyung Women's University, Seoul, Korea;Dept of Computer Science, Yonsei University, Seoul, Korea

  • Venue:
  • AIS'04 Proceedings of the 13th international conference on AI, Simulation, and Planning in High Autonomy Systems
  • Year:
  • 2004

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Abstract

The paper proposes a layered scripting language technique for representation and control of avatar behavior for simpler avatar control in various domain environments. We suggest three layered architecture which is consisted of task-level behavior, high-level motion, and primitive motion script language. These layers brides gap between application domain and implementation environments, so that end user can control the avatar through easy and simple task-level scripting language without concerning low-level animation and the script can be applied various implementations regardless of application domain types. Our goal is to support flexible and extensible representation and control of avatar behavior by layered approach separating application domains and implementation tools.