Naked Objects
Extreme Programming: A Survey of Empirical Data from a Controlled Case Study
ISESE '04 Proceedings of the 2004 International Symposium on Empirical Software Engineering
Mobile-D: an agile approach for mobile application development
OOPSLA '04 Companion to the 19th annual ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications
Agile development using naked objects
XP'03 Proceedings of the 4th international conference on Extreme programming and agile processes in software engineering
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Naked Objects and agile software development have been suggested to complement each other. Very few empirical studies to date exist where a product has been developed using the Naked Objects technologies in an agile development environment. This study reports results of a case study where a mobile application was developed using the Naked Objects Framework. Qualitative and quantitative data was collected systematically throughout the project. The empirical results offer support for the argument that the Naked Objects approach is suitable for agile software development. The results also reveal weaknesses in the current Naked Object Framework, namely, that it is not yet mature enough for applications that require intense database operations. The results also show that the development team was able to create an operational user-interface just in five hours, which demonstrates the applicability of the Naked Object Framework in practical settings.