Realizability of Delaunay triangulations
Information Processing Letters
The logic engine and the realization problem for nearest neighbor graphs
Theoretical Computer Science - Special issue on theoretical computer science in Australia and New Zealand
The drawability problem for minimum weight triangulations
Theoretical Computer Science
Computers and Intractability: A Guide to the Theory of NP-Completeness
Computers and Intractability: A Guide to the Theory of NP-Completeness
Computational Geometry: Theory and Applications
Computing Proximity Drawings of Trees in the 3-Dimemsional Space
WADS '95 Proceedings of the 4th International Workshop on Algorithms and Data Structures
Visualisation of satisfiability using the logic engine
APVis '05 proceedings of the 2005 Asia-Pacific symposium on Information visualisation - Volume 45
Complexity results for three-dimensional orthogonal graph drawing
Journal of Discrete Algorithms
On three-dimensional graph drawing and embedding
WALCOM'12 Proceedings of the 6th international conference on Algorithms and computation
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We consider the following graph embedding question: given a graph G, is it possible to map its vertices to points in 3D such that G is isomorphic to the mutual nearest neighbor graph of the set P of points to which the vertices are mapped? We show that this problem is NP-hard. We do this by extending the “logic engine” method to three dimensions by using building blocks inpired by the structure of diamond and by constructions of A.G. Bell and B. Fuller.