Digital Game-Based Learning
Assessing Aptitude for Learning with a Serious Game for Foreign Language and Culture
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Petri net model for serious games based on motivation behavior classification
International Journal of Computer Games Technology
International Journal of Technology Enhanced Learning
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This study investigated players' motivation during serious game play It is based on a theoretical model of motivation (John Keller's ARCS model of motivation) and EEG measures Statistical analysis showed a significant increase of motivation during the game Moreover, results of power spectral analysis showed EEG waves patterns correlated with increase of motivation during different parts of serious game play.