Measuring and defining the experience of immersion in games
International Journal of Human-Computer Studies
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In this paper we present a theoretical framework describing an original method for the design of intelligent tutoring environments, building upon the notion of shared attention This framework is defined as the Levels of Interaction (LoI) approach It is applicable to applications where the learner/player is immersed in a 3D virtual environment, interacting and exchanging knowledge with an adaptive crowd of conversational agents.