Heuristic evaluation of user interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A mathematical model of the finding of usability problems
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Enhancing the explanatory power of usability heuristics
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Novice heuristic evaluations of a complex interface
CHI '99 Extended Abstracts on Human Factors in Computing Systems
The Evaluator Effect during First-Time Use of the Cognitive Walkthrough Technique
Proceedings of HCI International (the 8th International Conference on Human-Computer Interaction) on Human-Computer Interaction: Ergonomics and User Interfaces-Volume I - Volume I
Enemy at the gate: threats to information security
Communications of the ACM - Program compaction
Reconditioned merchandise: extended structured report formats in usability inspection
CHI '04 Extended Abstracts on Human Factors in Computing Systems
What is gained and lost when using methods other than empirical testing
CHI '92 Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems
The relationship between accessibility and usability of websites
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '07 Extended Abstracts on Human Factors in Computing Systems
A comparative study of two usability evaluation methods using a web-based e-learning application
Proceedings of the 2007 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
Consolidating usability problems with novice evaluators
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Usability heuristics for networked multiplayer games
Proceedings of the ACM 2009 international conference on Supporting group work
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The aggregation of usability problems is an integral part of a usability evaluation. Numerous problems can be revealed and given that there are usually limited resources for fixing or redesigning the system then prioritisation of the problem set is essential. This paper examines the prioritisation of usability problems from a single heuristic evaluation and multiple heuristic evaluations of Questionmark Perception, a computer assisted assessment application widely used within educational institutions. Two different methods for prioritisation are critiqued; one based on the severity ratings alone and the other on a Damage Index formula proposed by the authors. The results highlight the difference in ranking of problems dependent upon the approach taken. The Damage Index offers a method of systematically prioritising the usability problems in a repeatable way, removing subjectivity from this process, therefore offering improvements over just the reliance upon the severity ratings alone.