A new characterization of three-dimensional simple points
Pattern Recognition Letters
Detection of 3-D Simple Points for Topology Preserving Transformations with Application to Thinning
IEEE Transactions on Pattern Analysis and Machine Intelligence
On digital distance transforms in three dimensions
Computer Vision and Image Understanding
A 3D fully parallel surface-thinning algorithm
Theoretical Computer Science
A parallel algorithm to skeletonize the distance transform of 3D objects
Image and Vision Computing
A 3-subiteration surface-thinning algorithm
CAIP'07 Proceedings of the 12th international conference on Computer analysis of images and patterns
A subiteration-based surface-thinning algorithm with a period of three
Proceedings of the 29th DAGM conference on Pattern recognition
Fully parallel 3D thinning algorithms based on sufficient conditions for topology preservation
DGCI'09 Proceedings of the 15th IAPR international conference on Discrete geometry for computer imagery
A family of topology-preserving 3D parallel 6-subiteration thinning algorithms
IWCIA'11 Proceedings of the 14th international conference on Combinatorial image analysis
3D parallel thinning algorithms based on isthmuses
ACIVS'12 Proceedings of the 14th international conference on Advanced Concepts for Intelligent Vision Systems
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New 3×3×3 operators are introduced to compute the surface skeleton of a 3D object by either sequential or parallel voxel removal We show that the operators can be employed without creating disconnections, cavities, tunnels and vanishing of object components A final thinning process, aimed at obtaining a unit-thick surface skeleton, is also described.